44ceea7 ยท 1 month ago 7 commits
  1#include <assert.h>
  2#include <stdlib.h>
  3#include <sys/mman.h>
  4#include <unistd.h>
  5#include <xkbcommon/xkbcommon.h>
  6#include "log.h"
  7#include "swaylock.h"
  8#include "seat.h"
  9#include "loop.h"
 10
 11static void keyboard_keymap(void *data, struct wl_keyboard *wl_keyboard,
 12		uint32_t format, int32_t fd, uint32_t size) {
 13	struct swaylock_seat *seat = data;
 14	struct swaylock_state *state = seat->state;
 15	if (format != WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1) {
 16		close(fd);
 17		swaylock_log(LOG_ERROR, "Unknown keymap format %d, aborting", format);
 18		exit(1);
 19	}
 20	char *map_shm = mmap(NULL, size - 1, PROT_READ, MAP_PRIVATE, fd, 0);
 21	if (map_shm == MAP_FAILED) {
 22		close(fd);
 23		swaylock_log(LOG_ERROR, "Unable to initialize keymap shm, aborting");
 24		exit(1);
 25	}
 26	struct xkb_keymap *keymap = xkb_keymap_new_from_buffer(
 27			state->xkb.context, map_shm, size - 1, XKB_KEYMAP_FORMAT_TEXT_V1,
 28			XKB_KEYMAP_COMPILE_NO_FLAGS);
 29	munmap(map_shm, size - 1);
 30	close(fd);
 31	assert(keymap);
 32	struct xkb_state *xkb_state = xkb_state_new(keymap);
 33	assert(xkb_state);
 34	xkb_keymap_unref(state->xkb.keymap);
 35	xkb_state_unref(state->xkb.state);
 36	state->xkb.keymap = keymap;
 37	state->xkb.state = xkb_state;
 38}
 39
 40static void keyboard_enter(void *data, struct wl_keyboard *wl_keyboard,
 41		uint32_t serial, struct wl_surface *surface, struct wl_array *keys) {
 42	// Who cares
 43}
 44
 45static void keyboard_leave(void *data, struct wl_keyboard *wl_keyboard,
 46		uint32_t serial, struct wl_surface *surface) {
 47	// Who cares
 48}
 49
 50static void keyboard_repeat(void *data) {
 51	struct swaylock_seat *seat = data;
 52	struct swaylock_state *state = seat->state;
 53	seat->repeat_timer = loop_add_timer(
 54		state->eventloop, seat->repeat_period_ms, keyboard_repeat, seat);
 55	swaylock_handle_key(state, seat->repeat_sym, seat->repeat_codepoint);
 56}
 57
 58static void keyboard_key(void *data, struct wl_keyboard *wl_keyboard,
 59		uint32_t serial, uint32_t time, uint32_t key, uint32_t _key_state) {
 60	struct swaylock_seat *seat = data;
 61	struct swaylock_state *state = seat->state;
 62	enum wl_keyboard_key_state key_state = _key_state;
 63	xkb_keysym_t sym = xkb_state_key_get_one_sym(state->xkb.state, key + 8);
 64	uint32_t keycode = key_state == WL_KEYBOARD_KEY_STATE_PRESSED ?
 65		key + 8 : 0;
 66	uint32_t codepoint = xkb_state_key_get_utf32(state->xkb.state, keycode);
 67	if (key_state == WL_KEYBOARD_KEY_STATE_PRESSED) {
 68		swaylock_handle_key(state, sym, codepoint);
 69	}
 70
 71	if (seat->repeat_timer) {
 72		loop_remove_timer(seat->state->eventloop, seat->repeat_timer);
 73		seat->repeat_timer = NULL;
 74	}
 75
 76	if (key_state == WL_KEYBOARD_KEY_STATE_PRESSED && seat->repeat_period_ms > 0) {
 77		seat->repeat_sym = sym;
 78		seat->repeat_codepoint = codepoint;
 79		seat->repeat_timer = loop_add_timer(
 80			seat->state->eventloop, seat->repeat_delay_ms, keyboard_repeat, seat);
 81	}
 82}
 83
 84static void keyboard_modifiers(void *data, struct wl_keyboard *wl_keyboard,
 85		uint32_t serial, uint32_t mods_depressed, uint32_t mods_latched,
 86		uint32_t mods_locked, uint32_t group) {
 87	struct swaylock_seat *seat = data;
 88	struct swaylock_state *state = seat->state;
 89	if (state->xkb.state == NULL) {
 90		return;
 91	}
 92
 93	int layout_same = xkb_state_layout_index_is_active(state->xkb.state,
 94		group, XKB_STATE_LAYOUT_EFFECTIVE);
 95	if (!layout_same) {
 96		damage_state(state);
 97	}
 98	xkb_state_update_mask(state->xkb.state,
 99		mods_depressed, mods_latched, mods_locked, 0, 0, group);
100	int caps_lock = xkb_state_mod_name_is_active(state->xkb.state,
101		XKB_MOD_NAME_CAPS, XKB_STATE_MODS_LOCKED);
102	if (caps_lock != state->xkb.caps_lock) {
103		state->xkb.caps_lock = caps_lock;
104		damage_state(state);
105	}
106	state->xkb.control = xkb_state_mod_name_is_active(state->xkb.state,
107		XKB_MOD_NAME_CTRL,
108		XKB_STATE_MODS_DEPRESSED | XKB_STATE_MODS_LATCHED);
109}
110
111static void keyboard_repeat_info(void *data, struct wl_keyboard *wl_keyboard,
112		int32_t rate, int32_t delay) {
113	struct swaylock_seat *seat = data;
114	if (rate <= 0) {
115		seat->repeat_period_ms = -1;
116	} else {
117		// Keys per second -> milliseconds between keys
118		seat->repeat_period_ms = 1000 / rate;
119	}
120	seat->repeat_delay_ms = delay;
121}
122
123static const struct wl_keyboard_listener keyboard_listener = {
124	.keymap = keyboard_keymap,
125	.enter = keyboard_enter,
126	.leave = keyboard_leave,
127	.key = keyboard_key,
128	.modifiers = keyboard_modifiers,
129	.repeat_info = keyboard_repeat_info,
130};
131
132static void wl_pointer_enter(void *data, struct wl_pointer *wl_pointer,
133		uint32_t serial, struct wl_surface *surface,
134		wl_fixed_t surface_x, wl_fixed_t surface_y) {
135	wl_pointer_set_cursor(wl_pointer, serial, NULL, 0, 0);
136}
137
138static void wl_pointer_leave(void *data, struct wl_pointer *wl_pointer,
139		uint32_t serial, struct wl_surface *surface) {
140	// Who cares
141}
142
143static void wl_pointer_motion(void *data, struct wl_pointer *wl_pointer,
144		uint32_t time, wl_fixed_t surface_x, wl_fixed_t surface_y) {
145	swaylock_handle_mouse((struct swaylock_state *)data);
146}
147
148static void wl_pointer_button(void *data, struct wl_pointer *wl_pointer,
149		uint32_t serial, uint32_t time, uint32_t button, uint32_t state) {
150	swaylock_handle_mouse((struct swaylock_state *)data);
151}
152
153static void wl_pointer_axis(void *data, struct wl_pointer *wl_pointer,
154		uint32_t time, uint32_t axis, wl_fixed_t value) {
155	swaylock_handle_mouse((struct swaylock_state *)data);
156}
157
158static void wl_pointer_frame(void *data, struct wl_pointer *wl_pointer) {
159	// Who cares
160}
161
162static void wl_pointer_axis_source(void *data, struct wl_pointer *wl_pointer,
163		uint32_t axis_source) {
164	// Who cares
165}
166
167static void wl_pointer_axis_stop(void *data, struct wl_pointer *wl_pointer,
168		uint32_t time, uint32_t axis) {
169	// Who cares
170}
171
172static void wl_pointer_axis_discrete(void *data, struct wl_pointer *wl_pointer,
173		uint32_t axis, int32_t discrete) {
174	// Who cares
175}
176
177static const struct wl_pointer_listener pointer_listener = {
178	.enter = wl_pointer_enter,
179	.leave = wl_pointer_leave,
180	.motion = wl_pointer_motion,
181	.button = wl_pointer_button,
182	.axis = wl_pointer_axis,
183	.frame = wl_pointer_frame,
184	.axis_source = wl_pointer_axis_source,
185	.axis_stop = wl_pointer_axis_stop,
186	.axis_discrete = wl_pointer_axis_discrete,
187};
188
189static void wl_touch_down(void *data, struct wl_touch *touch, uint32_t serial,
190		uint32_t time, struct wl_surface *surface, int32_t id, wl_fixed_t x, wl_fixed_t y) {
191	swaylock_handle_touch((struct swaylock_state *)data);
192}
193
194static void wl_touch_up(void *data, struct wl_touch *touch, uint32_t serial,
195		uint32_t time, int32_t id) {
196	// Who cares
197}
198
199static void wl_touch_motion(void *data, struct wl_touch *touch, uint32_t time,
200		int32_t id, wl_fixed_t x, wl_fixed_t y) {
201	swaylock_handle_touch((struct swaylock_state *)data);
202}
203
204static void wl_touch_frame(void *data, struct wl_touch *touch) {
205	// Who cares
206}
207
208static void wl_touch_cancel(void *data, struct wl_touch *touch) {
209	// Who cares
210}
211
212static const struct wl_touch_listener touch_listener = {
213	.down = wl_touch_down,
214	.up = wl_touch_up,
215	.motion = wl_touch_motion,
216	.frame = wl_touch_frame,
217	.cancel = wl_touch_cancel,
218};
219
220static void seat_handle_capabilities(void *data, struct wl_seat *wl_seat,
221		enum wl_seat_capability caps) {
222	struct swaylock_seat *seat = data;
223	if (seat->pointer) {
224		wl_pointer_release(seat->pointer);
225		seat->pointer = NULL;
226	}
227	if (seat->keyboard) {
228		wl_keyboard_release(seat->keyboard);
229		seat->keyboard = NULL;
230	}
231	if ((caps & WL_SEAT_CAPABILITY_POINTER)) {
232		seat->pointer = wl_seat_get_pointer(wl_seat);
233		wl_pointer_add_listener(seat->pointer, &pointer_listener, seat->state);
234	}
235	if ((caps & WL_SEAT_CAPABILITY_KEYBOARD)) {
236		seat->keyboard = wl_seat_get_keyboard(wl_seat);
237		wl_keyboard_add_listener(seat->keyboard, &keyboard_listener, seat);
238	}
239	if ((caps & WL_SEAT_CAPABILITY_TOUCH)) {
240		seat->touch = wl_seat_get_touch(wl_seat);
241		wl_touch_add_listener(seat->touch, &touch_listener, seat->state);
242	}
243}
244
245static void seat_handle_name(void *data, struct wl_seat *wl_seat,
246		const char *name) {
247	// Who cares
248}
249
250const struct wl_seat_listener seat_listener = {
251	.capabilities = seat_handle_capabilities,
252	.name = seat_handle_name,
253};